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Trail: 2D Graphics

Lesson: Working with Text and Fonts

This lesson shows you how to determine what fonts are available on your system, create fonts with particular attributes, derive new fonts by modifying the attributes of an existing font, and position multi-line text within a component.

These topics are discussed in the following sections:

Creating and Deriving Fonts

This section illustrates how to use the GraphicsEnvironment to determine what fonts are available on your system, how to create a Font object and to how to change the font attributes of a text string.

Drawing Multiple Lines of Text

This section shows you how to position and render a paragraph of styled text using TextLayout and LineBreakMeasurer.

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